In my latest school project my group and I finally finished the first iteration of our Dwarfen Ruins. We've created 4 rooms and I was tasked with creating an archive together with one team member & built everything start to finish with Autodesk Maya, Substance Painter & Designer aswell as ZBrush and Unreal Engine 4.
In the next few months we'll start creating characters for our World before coming back and upgrading the low-detail props, optimizing the level and connecting the rooms to forge one big level.